

In just a few days it will be up to you, noble adventurer, to scour Sanctuary’s many locales in search of fragments from the shattered Worldstone. Pick up my sci-fi novels the Herokiller series and The Earthborn Trilogy.Skarn, Lord of Damnation has amassed his battle-hungry forces in anticipation of your near arrival to Sanctuary. Subscribe to my free weekly content round-up newsletter, God Rolls. This isn’t just casual players putting the game down, it’s some of its most die-hard potential fans who were left feeling burned by Blizzard by the final product.īut so far, nothing seems like it’s meaningfully changing with Immortal, attempting to make all the money it can with its current controversial model.įollow me on Twitter, YouTube, Facebook and Instagram. Pretty forceful statement from a fan community that sunk a ton of time and energy into the game. Lack of Remedy – They don’t know what would get them to change their mind about this short of a dramatic overhaul of the pay-to-win system, and they can’t see Blizzard, who has remained silent about all these issues, doing that. Money Isn’t Everything – They know they will lose money by shutting down the branch, even if the game has been received poorly, but they view this as a moral stand, as “doing the right thing” despite it meaning they are walking away from 1.5 years of collective work.ĥ. Unrewarding Gameplay – They cite how the game forces progression to come to a “screeching halt” in the lategame, and how it implements hidden caps meant to slow advancement and encourage multi-day “engagement.”Ĥ. Disengagement and Community Response – They “can’t believe this is the state of the game after two years of testing and feedback” and are just as depressed about it as the rest of the community.ģ.


Economic Structure – In which they lament the lengths to which the game is pay-to-win and employs gambling mechanics with crests and gems.Ģ.
